Gather around, children, and hear the tale of a godawful Gundam series called
Mobile Fighter G Gundam and it's entirely ridiculous Gundams. The show's premise was simple: Every country on Earth emigrated to an orbital space colony that bore the name of their nation, but with the "Neo" prefix. In order to decide who would rule the colonies and Earth, these nations hold a tournament every four years and each sends a Gundam "modeled" after their culture. In actuality, the Gundams are based largely on cultural stereotypes. Neo-Mexico's Gundam, for example, wears a poncho, a sombrero, and is called Tequila Gundam, but that's a post for a different day. Neo-Holland's
Nether Gundam has always been one of my favorites from the series for no other reason than because
it can transform into a windmill.
In fact, Neo-Holland's entire strategy in the tournament was simply not to fight. Their Gundam pretty much just stayed in windmill mode and progressed to the finals by default. Not surprisingly, when you have a Gundam that is also part windmill, it's not going to very good at fighting and it got curbstomped.
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